Free-roam VR escape adventure · prequel

HUXLEY 2The Adventure Begins

The steampunk prequel: travel to 1872 and follow the legend of HUXLEY, a source of infinite energy.

Playing time
44 minutes
Players
2–4 per team
Modes
Single team · Battle Mode
Movement
Free roam or teleport
Age
USK 12
Released
March 2019
Content
No violent scenes

The story

The journey to the center of energy.

An old legend tells of HUXLEY, a source of infinite energy hidden in a secret place. Your father dedicated his entire life to finding it – until he mysteriously disappeared.

Now it is up to your team to complete his life’s work. Set out for the year 1872 and explore a 19th-century world inspired by steampunk and Jules Verne – with the professor’s ingenious inventions, an airship and the robot HUXLEY as your companion.

HUXLEY 2 tells the origin story of the robot HUXLEY and his family. Play as a single team, or compete in Battle Mode with two teams of up to four players each – in the free-roam version or the space-saving teleport version.

HUXLEY 2 – The Adventure Begins – poster

Trailer

Plays from YouTube. Clicking loads the video from Google’s servers.

Gallery

What players and press said

“HUXLEY VR does not only achieve to show the potential of virtual reality adventures, but they set a further milestone in the use of this new and fascinating technology.”

GIGA Games

“We did the VR game for the first time (after being there several times for the “traditional” games) and again it was fun. Staff, technology, location – it’s just great.”

TripAdvisor

“We played the HUXLEY II game as a first VR experience and had an amazing time – the graphics were amazing and the gameplay fun and easy. Would highly recommend!”

Facebook review

Awards & nominations

  • 2019FinalistVR Awards (AIXR), LondonOut-of-home VR entertainment
  • 2019NominatedGerman Developer AwardBest Graphics – alongside Anno 1800, The Surge 2 and Trüberbrook
  • 2020FinalistAUREA Award, Europa-ParkOne of 10 finalists from 120+ entries

Behind the scenes

Unreal Engine & Motion Capture

For HUXLEY 2 the art team moved to Unreal Engine to build livelier levels full of creatures and moving parts – and used its VR editor to sit inside the world while building it. Characters were animated with motion capture; models were made in Maya, Blender and ZBrush, materials in Substance Painter and Designer.

Motion capture recording for HUXLEY 2

Concept art

License HUXLEY 2

Interested in running this game at your venue? We are happy to tell you more.

More from the HUXLEY universe

VR escape adventure

HUXLEYSave the Future

3007 AD. Machines have replaced mankind – and your team has 44 minutes to reverse the apocalypse.

Competitive VR skill games

HUXMANJIThe multiplayer games bundle

Three fast, replayable skill games set in the worlds of HUXLEY. Three minutes each – repeat the game, rebeat your friends.